Game Audio Part 2: Applying Mixing Concepts into a Game

Published: 9/10/2018
Game Audio Part 2: Applying Mixing Concepts into a Game
Source: DEVELOPER.AMAZON.COM

In my previous blog post , we went over some basic tools and terminology for audio engineering. Now that we have an appreciation of the basic sculpting tools available to us, let’s talk about a holistic approach to the soundscape.

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